Series of videos that catalogue the development of the UI and Front End.

The project allowed me to research and develop a series of animatics which with the assistance of a VFX artist and a Character artist were then used as a basis to build a level in Unreal using Maya to create the interactive and immersive environments shown.

HUD items were created first in Illustrator, Photoshop and Flash, and then using Scaleform were brought into Unreal with the assistance of the UI programmer.